Get started methods for newbies
Human-centered design is a practical, repeatable approach to arriving at innovative solutions. Think of these Methods as a step-by-step guide to unleashing your creativity, putting the people you serve at the center of your design process to come up with new answers to difficult problems.
The HCD Toolkit from IDEO was designed for NGOs and social enterprises that work with impoverished communities. The free kit walks users through the human-centered design process and supports them in activities such as building listening skills, running workshops, and implementing ideas.
The Collective Action Toolkit from frog design is a package of resources and activities that enable groups to organize, build trust, and collaboratively create solutions for problems impacting their community.
This toolkit contains the process and methods of design thinking adapted specifically for the context of K-12 education. It was developed by IDEO and Riverdale Country School.
Target Design K-12 Teacher Resource Packet
Developed by the Smithsonian Cooper-Hewitt, National Design Museum, this PDF contains several resources on how to integrate design thinking connections into the K-12 classroom. It accompanies the free K-12 design workshops that the Cooper-Hewitt offers to all New York City schools.
The Public Libraries in Aarhus (Denmark) and Chicago (USA), with funding from the Gates Foundation, created the Design Thinking for Libraries toolkit to introduce a way of working that will help you understand the needs of your patrons and engage your communities …
The Design Thinking Mix Tapes is a resource from the Stanford d.school to help with the application of design thinking to real-life challenges. There are three PDFs that lead you through the different phases of the process. Each PDF will guide you through half a day of design thinking work.
This online version of one of the d.school’s most frequently sought after learning experiences provides a 90-minute video, handouts, and facilitation tips for a virtual “crash course” in design thinking.